Your block will literally block anything, including hits from enemies carrying tree size axes.
Upgrading only makes the weapons stronger and there are no skill points to unlock so no real character development.ĭifficulty wise the enemies are pretty simple to overcome. Swords go up to level 3 which, depending on how many times you run around a certain area, you will reach pretty quickly.
Collecting souls from the dead lets you upgrade weapons and equipment which in turn lets you open new doors and kill stronger enemies. You do not spend much time as her, but you will need to adjust your combat style when you are playing as her. Kaede is a far more agile fighter but with no upgrade options, she is vulnerable. She uses a sacred knife as her main or throwing knives as your ranged option. There will be short parts of the game where you play as Kaede, a female ninja who partnered up with Samanosuke when she was originally sent to kill him. Some enemies are fast and won’t stand still for long so using your Shippuu sword which is light and fast will work best. Using the right sword at the right time certainly pays off. You get a ranged weapon choice of a bow or gun that can be used to take out archers and hit enemies from afar. 3 variations of swords (Raizan, Enryuu & Shippuu) are your main weapon choice, each with their own special attack and style. If you played the original, then you will be familiar with your weapon options. This becomes frustrating when you are trying to land hits on a boss just to have the screen move. In some of the boss battles where you are in a bigger space, you may find controls reversing on you as a new part of the map loads. This means you may find yourself fighting in confined spaces with enemies just suddenly appearing around corners because of how the world has loaded. Everything is done in pre-rendered scenes with no camera control. What can’t be forgiven is the way you move through this game. The CG scenes remain beautiful, but you can’t skip them if you are on your second playthrough. Enemies look brighter and there is no delay when moving between areas which are helpful considering how the world loads onto your screen. The game is also built for widescreen display now as well so shouldn’t have any trouble displaying on bigger screens. Graphics wise it looks as if the game has had a brush up to make use of the extra power of the PlayStation 4.
The rest of the controls remain the same with block, attack and switch weapons being the vast majority of options. This makes for smoother movement and added agility when in battles. The main change to the game is the updated control settings that now offer support for the DualShock thumbsticks. There are puzzles to solve and locked doors to unlock as you try and uncover what has really happened to Princess Yuki.įor those who played the original not much has changed. Using a magical gauntlet, you collect souls from your fallen enemies to upgrade your weapons and equipment as you explore the Inabayama Castle. The original story remains as Samanosuke Akechi fights his way through demons to save Princess Yuki from Nobunaga Oda and his master Fortinbras.
However, 18 years on and coming out on the much more powerful PS4, can this re-release get the same great reviews? Capcom produced an excellent little game that was originally a spin-off to Resident Evil. It received great reviews that enjoyed the sharp visuals and amazing CG cut scenes. Onimusha Warlords was originally an exclusive title for PlayStation 2 released way back in 2001.